Mar 29, 2011 With a charming visual style and open-ended gameplay that encourages exploration, Mini Ninjas gives younger players a light-hearted yet epic adventure, free of gruesome violence and high on magic. Six playable ninja characters - Players can switch easily between any one of the six incredibly cute ninjas, each with different skills, weapons. Free mini ninjas pc game download. Games downloads - Mini Ninjas by IO Interactive and many more programs are available for instant and free download. Mini Ninjas is a third-party action adventure video game that was released in America on September 8, 2009 and in Europe on September 11, 2009 for the Nintendo DS, Microsoft Windows, Xbox 360, Wii, PS3, and Mac OS X on July 8, 2010. The game was developed by IO Interactive and published by Eidos Interactive and Feral Interactive for Mac OS X. It is rated E10+, and 7+. In December 2011, it was. Mini Ninjas is a game that combines furious action with stealth and exploration for an experience that appeals to a wide audience across age groups and preferences. It’s an action-adventure with a strong focus on allowing the player freedom to explore the world and has the depth to allow for very varied gameplay and approaches to getting through the game.
Mini Ninjas For Mac Full
Mini NinjasDevelopers |
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macOS (OS X) |
Publishers |
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OS X |
Engines |
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Release dates |
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Windows | September 15, 2009 |
macOS (OS X) | July 8, 2010 |
- 2Essential improvements
- 3Game data
- 4Video settings
- 6Audio settings
- 7Issues unresolved
- 8Issues fixed
- 9Other information
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official website
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | SecuROM v07.40.0006 DRM. |
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Green Man Gaming |
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Humble Store |
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Steam |
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- The Mac OS X version is no longer sold digitally.
Essential improvements[edit]
Skip intro videos[edit]
Skip Intro[citation needed] |
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- Go to
<path-to-game>Scenes - Delete or rename
legalscreen_eu.zip and legalscreen_us.zip .
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | %USERPROFILE%Saved GamesEidosMini Ninjasmain.ini |
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macOS (OS X) |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
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Save game data location[edit]
System | Location |
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Windows | %USERPROFILE%Saved GamesEidosMini Ninjasplayerprofiles.bin |
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macOS (OS X) |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
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Save game cloud syncing[edit]
Video settings[edit]
General settings.
Graphics feature | State | WSGF | Notes |
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Widescreen resolution |
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Multi-monitor | Use Flawless Widescreen. |
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Ultra-widescreen | See the WSGF entry. |
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4K Ultra HD | Confirmed |
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Field of view (FOV) |
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Windowed | See Windowed. |
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Borderless fullscreen windowed | Enable Windowed mode and use a third-party application. |
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Anisotropic filtering (AF) | Up to 16 samples. |
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Anti-aliasing (AA) | Up to 8 samples. |
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Vertical sync (Vsync) |
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60 FPS and 120+ FPS |
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Windowed[edit]
Edit main.ini[citation needed] |
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- Go to
%USERPROFILE%Saved GamesEidosMini Ninjas - Open
main.ini . - Add
Window at the end of the file. - Save the file and launch the game.
Notes - The game's resolution may need to be lowered to prevent the game from crashing.
- The anti-aliasing setting will be grayed out, but it still continues being applied.
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Input settings[edit]
Input settings.
Keyboard and mouse | State | Notes |
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Remapping | Space bar cannot be rebound. |
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Mouse acceleration | Suffers from negative mouse acceleration. |
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Mouse sensitivity |
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Mouse input in menus | Only when controller input is disabled. |
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Mouse Y-axis inversion |
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Controller |
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Controller support |
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Full controller support |
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Controller remapping | See the glossary page for potential workarounds. |
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Controller sensitivity |
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Controller Y-axis inversion |
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XInput-compatible controllers |
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Xbox button prompts |
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Impulse Trigger vibration |
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Generic/other controllers |
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Additional information |
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Controller hotplugging |
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Haptic feedback |
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Simultaneous controller+KB/M |
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Audio settings[edit]
Audio settings.
Audio feature | State | Notes |
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Separate volume controls | Sound effects, dialogue, music. |
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Surround sound | Up to 7.0 output through OpenAL.[1] |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support | Use OpenAL Soft for binaural HRTF mixing.[2] |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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Italian |
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French |
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German |
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Spanish |
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Dutch |
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Russian | Fan translation. Available here. |
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Changing the language[edit]
Instructions[citation needed] |
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- Go to the configuration file(s) location.
- Open
main.ini . - Add the following line and replace english with the desired language.
Notes - The possible values are
english ,italian ,german ,french ,spanish and dutch
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Issues unresolved[edit]
Micro stuttering[edit]
It seems certain motherboards/chipsets combinations can cause the game to stutter every second or two, depending also on the connected HID Devices (keyboards, mouse etc.). There is no known fix other than changing motherboard and chipset or trying to unplug or disable the affected hardware. As a workaround, a virtual machine with 3D graphics acceleration, e.g. VMware Workstation Player, can be used to run the game.[3]
Issues fixed[edit]
No sound during gameplay[edit]
- This is caused by a missing or outdated OpenAL installation.
Instructions[citation needed] |
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Install OpenAL and restart the game. |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
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Direct3D | 9 |
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Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) | 32-bit only.[4] |
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Middleware[edit]
Enabling SSAO for Nvidia graphics cards[edit]
Change Ambient Occlusion flag in Nvidia Profile Inspector[5] |
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- Download and run Nvidia Profile Inspector.
- Under
Profiles type Mini Ninjas . - Under
Ambient Occlusion compatibility insert the flag 0x00000023 (Fable: The Lost Chapters). - Under
Ambient Occlusion usage select Enabled . - Under
Ambient Occlusion setting select your quality of preference. - Click
Apply changes .
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System requirements[edit]
Windows |
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Minimum | Recommended |
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Operating system (OS) | XP | Vista |
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Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 3.2 GHz | Intel or AMD Athlon Dual Core |
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System memory (RAM) | 1 GB | 2 GB |
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Hard disk drive (HDD) | 6 GB | 6 GB |
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Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 6600 | ATI Radeon X1300 Nvidia GeForce 6600 512 MB of VRAM Shader model 3.0 support |
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macOS (OS X) |
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Minimum | Recommended |
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Operating system (OS) | 10.5.8 | 10.6.3 |
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Processor (CPU) | Intel 1.4 GHz | Intel 2.4 GHz |
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System memory (RAM) | 1 GB | 3 GB |
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Hard disk drive (HDD) | 5 GB |
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Video card (GPU) | Nvidia GeForce 8 series ATI Radeon HD 2000 series 128 MB of VRAM | 512 MB of VRAM |
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Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/35000/
in addition to or instead of this directory. The app ID (35000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑PC Gaming Surround Sound Round-up
- ↑Mini Ninjas with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
- ↑Micro lag every 4 seconds - Steam Community - last accessed on 2017-3-27
- ↑Last chance to buy these Mac classics! | Feral News
- ↑[1]
If you’re thinking about a new M1 Mac mini, definitely spend some time with Chris Welch’s review for The Verge.
Most importantly:
Mini Ninjas Mac Free Download
Getting up and running with the Mac mini can be a hassle. For initial setup, you need a wired keyboard and mouse; my Logitech ergonomic keyboard and MX Master 3, which both connect over Bluetooth, were useless. They work fine after setting up the machine, but just be aware so you don’t run into this initial headache like I did.
This is so important, I think Apple should put a note up on the order page so folks have time to grab these items if they need them.
Mini Ninjas Video Game
UPDATE: Interestingly, it seems as if Apple’s wireless gear uses clever USB-protocol tricks so THEY work with the Mac mini setup. Not so for third party gear. Good to know.